Showing posts with label Limerick. Show all posts
Showing posts with label Limerick. Show all posts

Tuesday, 10 July 2012

Summer Conclave


With Eoin giving out to me about how he has been writing all of the blog posts of late, I thought it only fair to contribute by posting about the most recent event that I attended.

Conclave is an annual event run by Gary and the lads from The Gathering in Limerick. The event took place in Thomond Park of Munster Rugby fame and it was probably one of the best venues for an event I have been lucky enough to attend.

A large spacious room was provided with generous amounts of room and terrain on each of the tables, upon which games of Warhammer 40K were to be played on the Saturday, with Warhammer Fantasy being provided on the Sunday.
Awesome Prizes including art by Ken Coleman

I went up early Sat morning with Richard Flood driving the pimp-wagon and Daire O Mahony and Hugh Murphy in the back. The trip went nice and quickly as we were all in the mood to discuss our armies for the day, some ETC stuff for Richard and of course 6th Ed in all of its imminent glory!
This place is grand, but it's not Cork, like

The event was scheduled to begin registration from 9 to 10, with the event due to kick off at half 10. We arrived at 5 past 9 to learn that we were the first there and had to wait until nearly half 11 before the games got underway. While deploying we were then told to rush it since we had little time.

I am a real ball buster about punctuality so this really stuck in my craw, as did the very long breaks in between rounds and being informed that I was not allowed sit at the event, since it was a safety hazard. These issues were all sorted out mainly thanks to Kevin’s Rynn and Stronach, and to be fair to Ryan the event organiser, it was his first time.

Nevertheless an event that I was supposed to be home from for half 8 or 9 ended up with my getting home closer to half 10. This was a long old day and this could have been helped.

The rules pack for the day called for a 2250 list using Imperial Armour rules. No super-heavies but everything else goes: Awesome. I was looking forward to this as I am a poor man and have no Forge World stuff, so the chance to see some in the flesh was great. There were a few bits and pieces around the place but nothing major. Luke did have pretty much a whole IAA force of Eldar but unfortunately I did not get to play him.
How Floody's might look if he had painted it.

My list was:
Mephiston
The Sanguinor
JP Priest
5 Terminators, 3 TH/SS, Claws, Srg (who gets the Sanguinors Blessing) Claws
Furioso dread, Blood Fists, Extra Armour
10 Death Company, BP/CCW, 2 Bolter Fist, Lemartes
2 x Snippy DC Dreads
3 x Storm Ravens, all Extra Armour, all MM, 2 have TLC, other has AssCannon

It is hilarious and a version of a list I had brought to Itzacon, though this time I had no scoring units at a tourney with 2/3 missions involving objectives!

Game one I was drawn against young Eoin and his Ork Horde, and I mean horde.
A Whole lot of Orks

He had:
Ghazghkull and some Nobs in a Truck
Snikrot and some Kommandos
Mega-Nobs in a Truck
Deff Dred
3 Killa Kans
Gretchin
Mob of Boyz (100 boyz)

I later discovered that this is an Apoc formation so was technically illegal, but I had a laugh and was suitably scared looking at this wall of boys across the table. Eoin was a lovely young man and has a good head on his shoulders. He played well and made me work for the first few turns but I eventually got the charge on Gaz and his Nob squad with Sanguinor and Meph, the latter taking Gaz apart and the former inflicting some wounds on the Nobs. They took a few slaps of Power Fists back but still won combat, get surrounded in the process meaning they could not be charged by the approaching Green Tide.

Most of the Armour had been taken down by my Ravens taking turns to move 6” and unload their Blood Strikes, normally bagging a few Orks in the explosion thanks to AP1 and the sheer amount of boys on the table!

I was now able to make the assault on my terms and as Mephi and Sang finished off the Nob squad in his turn, Mephi, his job done jumped back into a Raven to lick his remaining 2 Wounds while the unscathed Sang stood in the middle of the table to ensure everyone got +1A.
The Death Company, Sang, a DC Dread and the Furioso charged the Boys and killed the Warboss and caused 50 Wounds, to none back, with him inflicting 8 Wounds back, I failed 3 and FnP’d them (Including one on Lemartes)

This left him to take 50 fearless Saves, wiping the unit. I next got to run in and kill his Mega Nobs and then had a Raven parked on each objective as we waited for Snickrot and the Gretchen to turn up, at which point I killed them.

20-0 to me as the only damage taken was a Wounded Mephi.

So after a pretty good round I went up against Hugh. I had played him the Thursday prior to the event and was fairly confident that I could take him, but I hadn’t counted on my inability to roll above a 3+ until turn 4!
Pictured: What Hugh Sees in the Mirror

He was running his usual Templars list with a few extra toys.
Marshal, TDA, Claws
Terminator Command Squad, Tank Hunters, 2 x Cyclone
Emperors Champ, AAC
2 x 5 Terminators, Tanks Hunter, 2 Cyclone
5 TH/SS Terminators
3 x 5 Marines, Bolters
3 x 2 Typhoon
3 x Auto Las Preds

He got first turn, forcing me to reserve. My toys turned up one at a time and he easily dispatched them killing the occupants with ease. The Sanguinor managed to get into combat with the TH/SS Termies, where he stayed continuing to roll all 1’s to hit for 3 turns. I eventually managed to do some damage with my Termies joining the Sanguinor to take out the TH/SS Termies and a Squad of Cyclones.

Mephi took out two Preds, the Champ and all of the Troops, the Speeders and Cyclones managed to slag all of my DC with the exception of Lemartes who in turn 6, due to being the only model left was able to use his JP to get into combat with the closest Unit of Speeders, who had closed in on my DC. He managed to kill them both, claiming what I thought was a draw on KP’s.

A hard fought game that I thought I had pulled back, only for Hugh to realise that we had miscounted the KP’s forgetting the Sanguinary Priest.

17-3 to Hugh.

Game 3 was against Kevin Stronach and his Eldar. He had some scary stuff for me to contend with.
Kevin realises that Phil Mitchel has really let himself go

Wraithseer
Farseer, Doom, Guide, Spear, RoW, RoWit
Banshees in a Serpent
Dragons in a Serpent
Pathfinders
10 Wraithguard with Warlock
5 Avengers
5 Warp Spiders
Falcon
2 x Wraithlord

Mission is Dawn of War and I go first, setting up the Sanguinor out of sight in the middle of the board with the rest rolling on in the first turn.

I was cagey with my forces as I was scared he might roll a 6 with any one of his Wraithcannon on my transports removing the Model, and thus the occupants from play!

I turbo on and take some long shots at his Wraithseer who shrugs off all of the Wounds. The Sanguinor moves forward still hiding.

His turn one and his forces arrive but fail to see anything, with my raven all having moved about 20” instead on their full move just in case.

Turn 2 and I used the Gunships to Kill the Wraithseer and the Falcon  pinning the Avengers and the Farseer on that side of the board. Sanguinor moved forward and charged the Wraitguard, dispatching a few with the third Raven containing the Termies Parked on his lines after Turbo Boosting to get into position to rear shot his Dragons, only for him to pass his Boost save.
This left his Dragons free to move over and wreck my DC Raven in the centre of the board, which he did thanks to Crack Shot ignoring my boost, his other shooting bounced off with his Banshees getting into a position to counter charge any further offensive.

Mephi debussed and moved to help out the Sanguinor dispatch the Wraithguard while the Termies moved back to charge the Pathfinders and the Banshee Tank, the Furioso moved to cover them, hoping to kill the Banshee transport and hold up the occupants. The DC and their Dread made light work of the Dragons and their Serpent with the Dread blowing it up with a rear armour shot, killing a few Dragons in the process. This wreck provided a huge piece of dangerous terrain however that my DC would be forced to charge into and having dispatched the Dragons, they were forced to go through and remain in due to them raging at the closest enemy, who was the hapless Farseer and his Avengers bodyguard, who were now the only part of his army left. The Termies and Dread made combat Blowing up the Serpent and a few of the Banshees in it and easily dispatching the Pathfinders.

So began the slow march at the Avengers and Seer.

Kevin unloaded the Avengers with Blade-storm into the DC only for FnP to ruin his day, his Farseer moved bravely forward throwing his Spear and then Charging a DC Dread only to roll 1’s and 2’s on the Chart, both of which are ignored thanks to one of my favourite Special Rule titles “None Shall Stay My Wrath”.
Seriously, none can stay it.

The clean-up was straightforward here and gave me my second 20-0 for the day. It wasn’t until I got home and began preparing this blog entry that I realised we had forgotten the Warp Spiders, which totally gives Kev the moral victory. Great game.

A successful day at the office gave me a respectable 43 points giving me third spot and most importantly finishing above Hugh who finished fourth. Suck it Hugh.

Though I did have some issues with aspect of the organisation as I have already stated, I must say that I had a great day out with some fun and challenging games. My thanks to the organisers and I look forward to returning to the event, especially if it is likely to be in the same venue.

I totally played in Thomond Park!!
I have played here, honest.


Thursday, 25 August 2011

Bro-Con 2011

So I wanted to do a review of my weekend in Limerick in July at Bro-Con and here it is:

Bro-Con was a 1750pt, 2 Day, Warhammer 40k, Ranking tournament held from the 15th to the 17th of July in University of Limerick. It was run by Mr. Jay "Square Base" McKeown.

Despite being 3 hours from Skibbereen there was going to be a large SWG contingent at Bro-Con, 5 in all. Caolán and Tadhg bringing Blood Angels, Chris with Chaos Marines and Cian and myself bringing Space Wolves. This was my first tournament using my bought for 150euro on the internet Space Wolf army and I was intrigued as to how it would go.

Space Wolves: Good at everything
My list was:
Rune Priest w/ tempest wrath & jaws + chooser of the slain
Rune Priest w/ murderous hurricane& stormcaller + chooser of the slain + wolf tooth necklace + melta bombs
2 x 5 scouts w/meltagun
4 wolf guard - (2 x combi melta + wolf claw + melta bombs) & (2 x combi melta + powerfist)
2 x 8 grey hunters w/ melta + mark of the wulfen + wolf standard + rhino w/dozer blades
2 x 5 grey hunters w/flamer
6 long fangs w/ 2 lascannon + 3 missile launcher
6 long fangs w/ 2 lascannon + 3 missile launcher w/ las plas razorback w/dozerblades
6 long fangs w/ 5 missile launcher w/ las plas razorback w/dozerblades

Seeing as I was leaving from Cork, I threw Caolán, Ivan "Nudie" Sheehan and Dave "He'll get a proper nickname in inverted commas when he's older" Coleman into my car an off we took towards Limerick.

There are some people who maintain that on arrival to Limerick I consumed too much alcohol, made a fool of myself and was asked to leave the student bar in UL, twice. These people.... are completely correct. Now I can make excuses about how the vodka I drank was possessed by a demon(I'm sure at least Caolán can back me up on this) but I'm just going to move on to the next morning.

Rachmaninoff Vodka: Seems legit
So I awoke Saturday morning reasonably refreshed, must have had something to do with my earlier than intended bed time, and struck off to UL with the lads. After various handshakes and apologies it all kicked off and it was on to game 1.

Game 1 vs Norn Iron Etc Captain & Northern Waster Jonny "Bitz Box Guard" Fisher
So straight out the gate I'm put up against the army my Necron's despised. It was basically an auto lose. But hey, I didn't bring my Necrons this time. I brought retarded Space Wolves. We were playing multi objective Dawn of War. I won first turn. Then something I'm not at all used to happened. He reserved, everything.

Now a man I mentioned in a previous article, Alan, can tell you. I don't really understand how this works. We were playing on the Sunday morning of Skibbcon when it took 10 minutes of explaining to show that after my 1st turn came his 1st turn. He was adamant after my 1st turn came my 2nd turn. I was mightily confused. But I digress. Jonny was playing:

Command squad
Psyker battle squad
3 x Vendettas 2 w/ guys
2 x 2 Hydras
1 Manticore
1 Big blob squad with Autocannon
More chimeras full of guys

We both had a lot of guns
So he reserved everything. I used the extra turns to better position my Long Fangs. We shot at each other. We shot at each other. We shot at each other. We shot at each other some more. I moved stuff up to take objectives. We were told to play no more turns due to time. At the end of my turn 6 I had 3 objectives and Jonny had none. Unfortunately for me things swung in his favour when I failed some crucial saves at 3 different points of the map and the game ended in a Draw 11 - 9 to him.








Game 2 vs Warhead's Brian "You should Google his moniker" McKensie
You'd think after a losing draw my next game would be much easier. Ha! Nope. I get the play the eventual 3rd place finisher Brian "BristolScale7" and his purifier spam. The game was Spearhead/Killpoints and thankfully, like all spam armies, Brian's army was kill point heavy. It consisted of(best as I can recall):

Crowe(makes purifiers scoring)
3 x purifiers squads in S6 razorbacks
3 x purifier squads in rhinos
3 x psybolt dreads

Grey Knight Dreadnought with both weapons destroyed
He won the roll off and chose to go first. Putting me in a corner with little terrain. I decided to reserve everything except Long fangs, who I would use to out range the Grey knights. Also I placed the rune priests in the small squads to facilitate easy hiding.

Long story short, my guns shot at his before he was in range. Then my guy guys came in from all sides and Brian couldn't roll a 6 to rend to save his life. If there is anything I can relate to it's not being able to roll sixes when you need them(stupid Gauss weapons).

Game was a 15 - 5 win to me.


Game 3 vs DGG's Ciaran "My toys are nicer than yours" Bolger
This guy. This guy makes me feel bad for my lack-lustre hobbying. What can I say about him? Well his toys are fantastic. I had heard stories about his Ork truck that transforms into Optimus Prime before seeing it at Warpcon. True to form he arrive with Grey Knights modelled out of Orks. Absolutely beautiful. Also, out of the 3 games that day he had managed to be put up against 3 members of SkibbWargamers. Lucky guy, eh?


He was playing:
Draigo
10 Paladins w/ ALL THE UPGRADES
10 Terminatros  w/ ALL THE UPGRADES
Stormraven
Vindicare

Draigo is a grandmaster so he gave everyone re roll ones to wound.

Paladins... damn. Looks like I have to spam him with solid shot missiles and hope he fails some 2+ armour saves. Game was Pitched battle 1 objective each.

This game was amazing fun. Ciaran is a great guy to play. His army, outside of looking fantastic is just plain cool. 23 models. Each one a complete badass. When your grenade carrying, psycannon wielding, psychic terminators are the weakest unit in your army..... well. The game went to turn 7 with one unit hold an objective and me throwing EVERY other thing in my army at his meat grinders of troops. It came down to a scout squad, down to two models and one paladin on a wound punching each other on my objective.Class.

15 - 5 win to me.

End of Day 1

Thanks to some negotiations made by our PRO Caolán, I was allowed back into the student bar after some apologising to staff. We set up here for the night. We had some food. Drank some beers and hung out with some good people. The craic was had and after the auction Dan "True Story" Ahern now owns ALL of the things. All of them.

Then this.

Game 4 vs WAC's Mike "That's not Blick, it's really dark blue" Foreman
1st game of the next day and it was another Grey Knights army. Strange how I played 3 of them over the weekend and none of them alike. This army was commanded by Mike Foreman, WAC's token Sud Afrikan.
Mike was nice enough to agree to a photograph before the game

I had played him when he was using Grey Knights before, but that list was terminator heavy. His list for Brocon was:

Coteaz
Grandmaster
5 man Strike Squad w/ Psycannon in S6 razorback
Jokaros and Multi-melta Servitors in a chimera for coteaz
A badass henchmen warband w/ Death Cult Assassins, Banishers, Crusaders, Mystic and extra wounds. All in a Land Raider Redeemer with the Grandmaster to benefit from his Rad Grenades and Hammerhand.
2 (scoring thanks to the Grand Master) Psybolt Dreads
5(scoring thanks to the Grand Master) Paladins

Game was pitched battle 3 objectives. He went first and killed a razorback. In my turn I drove a rhino forward and smoked while my Long Fangs killed all the mech except the Chimera. All of his shooting was ineffective against the rhino which was a turning point of the game as the henchmen could not assault the contents. They charged and killed the rhino and I lost 3 Grey Hunters by being unable to disembark. All of my guns shot the warband and they died. Leaving the Grandmaster on his lonesome to get lascannoned.

After that the Paladins dropped, they took two casualties and ran away. It was not Mike's game.

It ended 18 - 2 to me.


Game 5 vs Warhead's Alec "Next venom, same target" Cornelius
This game started pretty badly. I was playing Venom spam, the bane of Long Fangs. On Dawn of war, the bane of Long Fangs. Going second, again the bane of walking Long Fangs. Anyways, it was game 5 and I was on table 3. Playing an old foe of mine. Not that we'd ever played 40k against each other, it's just we engaged in a heated game of "Red or Black" at SkibbCon 2.0 and he took me to school. Time to get even.
Our battle at SkibbCon was so epic, it spawned a gameshow
Alec's list was:
The Baron
A homunculus
8 x venoms w/ dual splinter cannon 3 w/ 4 trueborn + 4 blasters and 5 with some variation of troop with blasters
Big squad of hellions
3 x ravagers

There was no LOS blocking terrain on the board, it was all forests, yay. He deployed the BAron and the Hellions. Everything is rolling on 1st turn.
I deployed a rhino w/ 9 guys and a rune priest(the one with tempest wrath.) on the left side of my board. Everything coming on first turn except the scouts who where OBELing, the 2 min squads(one with rune priest/stormcaller)

His turn everything boosts on except the ravagers which try and blow up my rhino. Too far away to see with night fighting.
My turn I drive on my razorbacks full of Long Fangs on the left hand corner of the table creating a box that the long fangs got out into. Thus negating LOS. My rhino cast tempest wrath and drove a little forward and right to block more LOS. My other rhino came on from the board edge about half way between both short table sides. Everything popped smoke.

His shooting managed to explode one of the razorbacks leaving LOS to one of the squads and killing the pack leader. Being the only squad they could see all 8 venoms shot at that squad. I could not believe it when they only took one casualty. Alec was looking quite exasperated until the Long fang squad thought how unfair they were being, failed their moral test and ran off the board. Way to survive guys!

With the initial turn over with I was able to unleash missile and lascannon hell on his venoms. While scouts killed ravagers and my squads got into the middle to multi assault the contents of  dead venoms, and venoms themselves. I killed an exorbitant amount of killpoints and the game ended a 15 - 5 win to me.

So with 4 wins - 1 draw - 0 losses - I ended up in fourth place. Just a point shy of Brian McKensie in third place. I had a thoroughly enjoyable convention. I want to thank Jay, for a great event and all of my opponents for the great games. Also my congratulations go out to Caolán becuase his place at Bro-Con earned him the "Best Blood Angels" General Badge.

Now I have to wait until NWG before my next convention and I think it's about time the old reliable, broken, glance on a 6 Necrons made a return. Because playing with Space Wolves, it's like cheating.

Until next time: WHEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEW

- Eoin